A welcome from CEO, Adam Apicella
October 30, 2019
Today we're announcing the launch and funding of our new company, Esports Engine, a turnkey esports operations company specializing in competition operations, production, live broadcast, and ecosystem design.
What began as a dream when I built Major League Gaming with Mike Sepso and Sundance DiGiovanni over sixteen years ago, grew to working at one of the most prestigious publishers in the industry on the first-party side. Through this journey, I realized that there was immense operational opportunity in the industry. Solutions were needed to help with spiraling costs, inconsistent executions, and the re-invention of the wheel every time a new title released, or a business model changed.
That insight is what led me to co-found Esports Engine with my longtime friend and colleague Ryan Thompson, along with twenty of our teammates. We know there is a better way to not only execute esports programming, but that a transparency laden approach to the business itself needed to happen for both the publishers and the community.
This shared ideology is why we are launching Esports Engine alongside Mike Sepso, Sundance DiGiovanni, Bryan Binder, and Jason Garmise under the umbrella and leadership of Vindex. By combining forces with the amazing team over at Next Generation Esports, we are poised to create the operational solution we have always dreamed of.
We have been in stealth mode for the last two months onboarding our team, setting up new systems, settling in our office space here in Columbus, OH, and securing great partnerships (we’ll share soon). We are growing very fast, we are hiring (again, more info soon!), and we are building tools that we will unveil (soon again!). If you want to get in touch with us, please hit up the form in the Contact section.
Thank you for your support over the last two decades. I could not be more hopeful walking into the next phase of my career alongside the team that produced every MLG Pro Circuit event, our epic CSGO Major, Summer and Winter Xgames, the CWL, over a decade of Halo, and many more programs across forty-eight different titles.
Here is to many more legendary esports moments!